Quality Issues with VR Video

Sunday, 25 June 2017

The majority of VR cameras use more than one sensor and stitch images together to form 360 degree video. Usually we use 4K or HD for standard video which is a much smaller view angle - so VR cameras must be much higher resolution if you want comparable quality.  If you are using a standard video codec then some of the assumptions used by the codec will no longer be strictly accurate. Compression can result in artefacts due to the geometric distortion in the frame.

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Speeding Things Up

Monday, 03 April 2017

In the latest MotionBend 1.5 we have completely rewritten our motion analysis module. So how much faster is the new version ? What factors affect the speed of video post production software ?

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Stabilizing Captioned Video

Friday, 21 October 2016

In this blog post we look at stabilizing video downloaded from YouTube.

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MotionBend 1.4.6 Details

Monday, 26 September 2016

While we're working on some major changes to the core of MotionBend for version 1.5 we decided that it would be a good idea to make this interim release.

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The State of UHDTV

Friday, 15 April 2016

There's more to Ultra HD than 4K. In the last 12 months 4K video has been a hot topic. For consumers the next big thing is not only 4K but UHDTV and that means improved dynamic range and high frame rates.

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